User Experience
Design Sprint
Plain English
Quickly testing an idea in a few days.
Definition
A design glossarySprintA sprint is a fixed time period where a team completes a set of planned work.Open glossary term is a structured, time-boxed glossaryProcessA process is a defined sequence of steps used to achieve a specific outcome.Open glossary term for solving problems and testing ideas quickly.
In practice
Typically runs over a few days, moving from problem definition to glossaryPrototypeA prototype is an early version of a product used to test ideas, interactions, and concepts.Open glossary term and testing.
In context
It works as a way to force a decision that has been circling for months. It does not work as a substitute for the serviceUser ResearchUnderstand user behaviour, validate ideas, and make clearer product decisions with evidence you can act on.Open service that should have preceded it.
The reality
Often rushed or misapplied without proper preparation.
Compared with
Design Sprint vs Discovery
A design glossarySprintA sprint is a fixed time period where a team completes a set of planned work.Open glossary term is a fixed, short format for producing and testing a solution. glossaryDiscoveryDiscovery is the phase of understanding problems, users, and opportunities before building solutions.Open glossary term is open-ended work to understand the problem. Running a sprint before discovery produces a well-tested answer to an unexamined question.
FAQ
Common questions
A few practical answers to the questions that usually come up around this term.
What is a design sprint?
A fast glossaryProcessA process is a defined sequence of steps used to achieve a specific outcome.Open glossary term to solve and test problems.
How long does it take?
Usually a few days.
What is the outcome?
A tested glossaryPrototypeA prototype is an early version of a product used to test ideas, interactions, and concepts.Open glossary term.
When should you use it?
For high-risk or unclear problems.
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