Nothing stands out
Every element competes for attention, so users hesitate or miss the action they came for.
UI Design
An interface succeeds when people know where to look and what to do next. I design UI where hierarchy, consistency and detail serve the task, not the portfolio shot.
User interface design is the visible layer of a product: layout, typography, colour, components, and the feedback a screen gives when you act. It's what people point at when they say a product looks good.
UX and UI are related but not the same. UX is whether the journey works; UI is whether each screen communicates. A beautiful interface on a broken journey fails, and a sound journey rendered in a confusing interface fails differently.
Good UI is mostly hierarchy and consistency. When the important thing on a screen is visually the important thing, and patterns behave the same way everywhere, people stop noticing the interface at all.
Sound familiar?
These are the interface problems I'm most often brought in on.
Every element competes for attention, so users hesitate or miss the action they came for.
Buttons, forms and patterns vary between screens, and users have to relearn the product as they go.
There's no system underneath, so each new feature adds inconsistency and each change takes longer.
The interface wins compliments and loses task completions. Style is getting in the way of function.
Hierarchy first, system second, polish last.
Establish what each screen is for and which single action matters most on it.
Set the visual hierarchy so attention lands where the task needs it.
Turn one-off decisions into reusable components so consistency survives growth.
Sweat the states, feedback and detail: the things users feel but rarely name.
Case studies
Raising interface quality and consistency while building the in-house design capability.
Read the case studyDesigning a second-screen experience where clarity had to survive feature-rich screens.
Read the case studyBringing one visual language to ownership touchpoints that had grown apart.
Read the case studyInterface work sits inside the UX consultancy engagements: scoped reviews with concrete findings, not open-ended design retainers.
Go deeper
User interface (UI) design is the process of designing the visual elements people interact with, including layouts, buttons, forms, navigation, typography, colours and interface components. Good UI design helps people understand what they can do, where they should look and how to complete tasks with confidence. It’s about creating interfaces that feel clear, consistent and intuitive rather than simply attractive.
UI and UX work closely together, but they solve different problems. UX focuses on how a product works and how people experience it. UI focuses on how that experience is presented visually. A well-designed interface supports a good user experience, but attractive visuals alone won’t solve usability problems. The strongest digital products combine thoughtful UX with clear, consistent UI design.
UI design should begin once there’s a clear understanding of user needs, business goals and the overall experience being designed. Starting with visuals before understanding the problem often leads to attractive interfaces that fail to meet user needs. Good UI design builds on strong UX rather than replacing it.
A good interface helps people complete tasks without unnecessary effort. It should be clear, consistent and predictable, making it easy for users to understand where to look, what actions are available and what will happen next. Good UI design reduces cognitive effort by creating familiar interaction patterns rather than constantly introducing something new.
Yes. Small improvements to layouts, forms, calls to action, hierarchy and visual clarity can make it easier for users to complete important tasks. However, interface improvements work best when they’re based on evidence from UX, analytics and user research rather than personal preference or visual trends.
A design system is a collection of reusable components, patterns and design standards used to create consistent digital products. It helps teams design and build interfaces more efficiently while improving quality, accessibility and consistency across multiple products or services. A good design system supports both designers and developers by reducing duplication and creating a shared way of working.
Absolutely. Many interface improvements don’t require a complete redesign. Refining layouts, improving visual hierarchy, simplifying forms or introducing more consistent interaction patterns can significantly improve usability while preserving the existing product.
Consistency helps users build confidence. When buttons, navigation, layouts and interactions behave in predictable ways, people spend less time learning the interface and more time completing their goals. Consistent interfaces also make products easier to maintain, scale and evolve over time, particularly when supported by a well-designed design system.
There are times when an agency is the right choice, particularly if you need a large multidisciplinary team working across multiple workstreams. If you’re looking for senior expertise, an independent consultant offers a different way of working. You’ll work directly with the person delivering the engagement from start to finish, without account managers, handovers or layers of communication. Decisions are made faster, the work stays consistent and you benefit from experienced advice that’s focused on solving your problem rather than managing a project. For many organisations, it’s a simpler, more flexible and more cost-effective way to access senior product, UX and user research expertise.
I’m based in Manchester, UK and work with organisations across the UK, Europe and internationally. Most engagements are delivered remotely, although I’m always happy to travel when a project benefits from working together in person.
Yes. Most engagements are delivered remotely using Microsoft Teams, Google Meet or Zoom. Working this way keeps projects flexible, efficient and cost-effective while making it easy to support organisations wherever they’re based.
Yes. While most projects are delivered remotely, I’m happy to travel throughout the UK and internationally for workshops, stakeholder sessions, discovery activities and key project milestones where needed.
Absolutely. Most organisations I work with already have product managers, designers, researchers, developers or delivery teams in place. My role is to strengthen your existing capability by providing additional expertise, independent thinking or senior support where it’s needed most.
Yes. I’ve worked with startups, scale-ups, SMEs, agencies, charities, public sector organisations and global enterprises. Every engagement is tailored to your goals, regardless of the size of your organisation.
Yes. Much of my work involves commercially sensitive products, confidential research and government services. I’m happy to sign NDAs and regularly work with organisations where confidentiality is essential.
The fixed-price services are designed around the most common types of engagement, but every organisation is different. If you need something broader or a combination of services, I’ll put together a bespoke proposal based on your goals and the support you need.
Availability changes throughout the year, but many engagements can begin within one to two weeks. If you have a specific deadline or urgent requirement, let me know and I’ll always do my best to accommodate it.
That depends on the engagement, but I always aim to make the best use of your team’s time. Most projects start with a short kick-off session, followed by regular check-ins as findings and recommendations are shared. Before any work begins, you’ll know exactly what’s expected and when.
It starts with a conversation. We’ll discuss what you’re trying to achieve, where you’re experiencing challenges and whether one of the fixed-price services is the right fit. If not, I’ll recommend a more suitable approach based on your goals.
LET'S WORK TOGETHER
UX, research and product leadership for teams tackling complex digital services.
Previous feedback
I had a fantastic experience working with Andy. One of his most impressive achievements during our time at NHS HEE was masterminding a deeply complex information architecture for a new platform that brought together a large number of legacy websites.
Will Parkhouse
Senior Content Designer