UR

Surveys

A practical research method for collecting structured feedback at scale.

How to use surveys to measure attitudes, sentiment, and self-reported behaviour across a broad audience.

03 February 20234 min read

Quick take

If you need to gather feedback from a large number of users quickly, use surveys.

What it is

Surveys are a UX method used to collect structured from users through a set of predefined questions.

They can be delivered through various such as email, in-product , or website pop-ups, and typically combine quantitative and qualitative .

Unlike interviews, which are deep and exploratory, surveys are broad and scalable. They allow you to gather from a large audience and identify across .

The goal is to measure attitudes, perceptions, satisfaction, and self-reported at scale.

Surveys are useful when you need breadth, comparability, and scale rather than deep one-to-one context.

When to use it

Use this method when you need input from a large number of users.

It is most useful when:

You want to gather feedback at scale
You need to measure satisfaction or sentiment
You are validating assumptions across a broad audience
You want to prioritise issues or opportunities
You need supporting data for decision-making

It is less useful when:

You need deep understanding or context
Questions are complex or exploratory
Users may misinterpret questions
Response rates are likely to be low
Surveys are often used alongside interviews and analytics to combine scale with depth.

Key takeaway

Use surveys when the question is broad enough to benefit from scale and structured enough to be answered consistently.

How to run it

Set up properly.

Before you start, be clear on what you want to learn, who you are targeting, and how the survey will be delivered.

Keep surveys focused. More questions do not mean better .

Run the method.

Surveys should be structured and easy to complete.

Write clear, unbiased questions. Use a mix of closed and open-ended questions. Keep the survey short and relevant. Distribute through appropriate . Monitor rates and completion.

Focus on and simplicity.

Capture and make sense of it.

The value comes from identifying across .

Look across to identify trends in , common themes in open-ended answers, differences between user groups, and strong or outliers.

Use this to inform decisions and .

What to look for

Focus on:

Response patterns
Trends across large groups of users
Sentiment
How users feel about the experience
Consistency
Whether feedback aligns across questions
Open-ended insights
Themes from qualitative responses
Segmentation
Differences between user groups

Where it goes wrong

Most issues come from:

What users say is not always what they do.

leading or biased questions
surveys that are too long
low or unrepresentative response rates
misinterpreting self-reported data
treating surveys as definitive

What you get from it

Done properly, this method gives you:

scalable user feedback
insight into attitudes and perceptions
prioritised areas for improvement
supporting data for decisions

Key takeaway

It helps you understand how users feel at scale.

Get in touch

If this sounds like something you need, we can help you design surveys that get meaningful and actionable .

No guesswork. No assumptions. Just clear you can act on.

FAQ

Common questions

A few practical answers to the questions that usually come up around this method.

What are surveys in UX?

Surveys are a method used to collect structured from users through predefined questions.

When should you use surveys?

Use them when gathering from a large audience or measuring satisfaction.

What types of questions should surveys include?

A mix of closed questions for measurement and open-ended questions for .

Are surveys reliable?

They are useful for and trends, but should be combined with other methods.

What tools are used for surveys?

Tools such as Typeform, SurveyMonkey, Google Forms, and Qualtrics are commonly used.

LET'S WORK TOGETHER

Ready to improve your product?

UX, research and product leadership for teams tackling complex digital services. The work usually starts where things have become harder than they need to be: unclear journeys, inconsistent products, competing priorities, or teams trying to move forward without a clear direction. I help simplify the problem, shape the right next step, and turn complexity into something people can actually use.

Previous feedback

Will Parkhouse

Senior Content Designer

01/20